Games Production: Professional Practice (Week 1)
This week we were given our briefs for professional practice.
Here is some reference I gathered to help me with this project, there were clearly very prominent colours, most notably red and orange.
The textures confused me for the environment too, thinking how could I create a whole environment from a 2048?
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Games Production: Professional Practice (Captain's Table reflection)
This post if about the reflection of my Captain's table project. Overall, I enjoyed this project more than the light rig, as I feel like...
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This week I started to put my assets into Unreal engine. Most assets remain untextured at this stage, so I was able to work on the composit...
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This week I wanted to focus on texturing and start importing in to engine. Last week I showcased the start of the rig and the baked normals ...
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This week we were given our briefs for professional practice. I wanted something familiar, but not something too straining, so I picked the ...
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